Class 11 Physics Kinematics Notes

UNIT 1
CLASS 11 PHYSICS MECHANICS

Kinematics

Chapter 3

Original Scanned PDF – View Notes

PDF p. 1

Statics, Kinematics and Dynamics

Statics: The branch of mechanics which deals with body at rest is called static.
Kinematics: The branch of mechanics which deals with the study of the motion of objects without taking into account the cause of the motion in the objects.
Dynamics: The branch of mechanics which deals with the study of the motion of the objects with taking into account the cause of the motion in the objects.
PDF pp. 1–2

Displacement and Distance

The shortest distance between two points is called displacement. It is a vector quantity directed along the direction of motion.

The length of actual path travelled by a body between two points is called distance. It is a scalar quantity.

Q. Can a body have zero displacement but non-zero distance travelled?

Yes. If a body returns to the same position after motion, then displacement is zero but distance travelled is non-zero.

PDF pp. 2–3

Speed and Velocity

Velocity: The rate of change of displacement of a body is called velocity.
Velocity = displacementtime taken

It is a vector quantity and its SI unit is m/s.

Speed: The rate of change of distance travelled by a body is called speed.
Speed = distancetime taken

It is a scalar quantity and its SI unit is m/s.

Average Speed and Instantaneous Speed

Average speed of a body is defined as the ratio of total distance travelled to the total time taken.

Average speed = total distance travelledtotal time taken

The speed of a body at a particular instant of time on its path is called instantaneous speed.

Average Velocity and Instantaneous Velocity

Average velocity of a body is defined as the ratio of total displacement to the total time taken.

Average velocity = total displacementtotal time taken

The velocity of a body at a particular instant of time is called instantaneous velocity.

PDF p. 3

Acceleration or Retardation

The rate of change of velocity is called acceleration.

a = change in velocitytime

It is a vector quantity and its SI unit is m/s2.

The rate of decrease of velocity is called retardation or deceleration or negative acceleration.

PDF p. 4

Equations of Motion with Uniform Acceleration

  1. v = u + at
  2. s = ut + ½at2
  3. v2 = u2 + 2as
  4. Snth = u + a2n − 12

Equations of Motion under Gravity

  1. v = u ± gt
  2. h = ut ± ½gt2
  3. v2 = u2 ± 2gh
  4. Snth = u ± g2n − 12

Distance Travelled in nth Second

We have,

Sn = un + ½an2

Sn−1 = u(n−1) + ½a(n−1)2

Now, Snth = Sn − Sn−1

= un + ½an2 − u(n−1) − ½a(n−1)2

= un + ½an2 − un + u − ½a(n−1)2

= u + ½a[n2 − (n−1)2]

= u + ½a[n2 − n2 + 2n − 1]

∴ Snth = u + a2n − 12

PDF pp. 5–6

Equation of Motion — Graphical Treatment

Let us consider a body moving with constant acceleration a along a straight line with initial velocity u at t = 0. After time t, its final velocity becomes v.

Velocity-time graph with uniform acceleration showing points O, A, B, C, D and E O A C B D E u v t time velocity
Velocity–time (v–t) graph with uniform acceleration.

From figure: OA = ED = u, EB = OC = v and AD = OE = t.

1. Derivation of v = u + at

Acceleration of body = slope of line AB

a = BDAD = EB − EDAD

a = v − ut

v − u = at

∴ v = u + at

2. Derivation of s = ut + ½at2

From the graph, a = BD/AD = BD/t

∴ BD = at

Displacement (s) = area of trapezium OABE

= area of △ADB + area of rectangle OADE

= ½(BD × AD) + (AD × ED)

= ½(at × t) + tu

∴ s = ut + ½at2

3. Derivation of v2 = u2 + 2as

We have, a = BD/AD = (EB − ED)/AD = (EB − ED)/AB

or, AD = EB − EDa

Now, displacement (s) = area of trapezium OABE

s = ½(EB + OA) × AD

= ½(v + u) × v − ua

= v2 − u22a

v2 − u2 = 2as

∴ v2 = u2 + 2as

PDF pp. 7–10

Numericals — Linear Motion and Motion under Gravity

Q. 1(C): Two objects meet near a tower

An object is dropped from the top of a tower of height 156.8 m and, at the same time, another object is thrown vertically upward with velocity 78.1 m/s from the foot of the tower. When and where do the objects meet?

Tower diagram for two objects meeting, with A at top, B at foot, C meeting point, height h and distance x below top ABC h x h − x
Tower arrangement used in the supplied note.

Let A be the top of tower and B be its foot. Let C be the point where both objects meet.

For dropped object:

x = ut + ½gt2

x = ½gt2  …(i)

For object thrown vertically upward:

h − x = 78.1t − ½gt2  …(ii)

Using (i) in (ii):

h − ½gt2 = 78.1t − ½gt2

h = 78.1t

t = 156.8 / 78.1 = 2 sec

Putting t = 2 sec in (i): x = ½ × 10 × (2)2 = 20 m

Hence, they meet 20 m below the top of the tower after 2 sec.

Source note: the handwritten solution uses the displayed values above, including g = 10 m/s2 in the final substitution.

Q. 1(B): Two balls dropped from a 200 m tower

A ball is dropped from the top of a tower 200 m high. After 1 sec another ball is dropped with 20 m/s from the top of the tower. When and where do they meet?

200 metre tower with meeting point C, distance x from top and 200 minus x below the meeting point ABC 200 m x 200 − x
Meeting-point sketch from the second tower problem.

Let A be the top of the tower, B the foot and C the point where both objects meet.

Case I: x = ½gt2  …(i)

Case II: x = 20(t − 1) + ½g(t − 1)2  …(ii)

From (i) and (ii):

½gt2 = 20(t − 1) + ½g(t − 1)2

5t2 = 20t − 20 + 5(t2 − 2t + 1)

5t2 = 20t − 20 + 5t2 − 10t + 5

15 = 10t

t = 1.5 sec

Putting t = 1.5 sec in (i):

x = ½ × 10 × (1.5)2 = 11.25 m

Hence, they meet 11.25 m below the top of tower after 1.5 seconds.

Q. 1(C): Car slowing with uniform retardation

A car travelling with a speed of 15 m/s is braked and it slows down with uniform retardation. It covers a distance of 88 m and its velocity reduces to 7 m/s. If the car continues to slow down at the same rate, after what further distance will it be brought to rest?

Straight line showing 15 metres per second, then 7 metres per second after 88 metres, then rest after further distance s 15 m/s 7 m/s 0 m/s 88 m s = ? Case ICase II
Two stages of the car’s retardation.

Case I: u = 15 m/s, s = 88 m, v = 7 m/s

v2 = u2 + 2as

72 = 152 + 2 × a × 88

49 − 225 = 176a

a = −1 m/s2

∴ Retardation = 1 m/s2

Case II: u = 7 m/s, v = 0, a = −1 m/s2, s = ?

02 = 72 + 2(−1)s

2s = 49

s = 24.5 m

Hence, the car will be brought to rest after a further distance of 24.5 m.

Q. 1(D): Distance covered in the last second of free fall

A ball falls freely from the top of a tower and during the last second of its fall it falls through 25 m. Find the height of the tower. (Ans: 45 m)

In last second it falls through Stth = 25 m.

Initial velocity, u = 0 m/s.

Stth = u + g2(2t − 1)

25 = 0 + (10/2)(2t − 1)

25/5 = 2t − 1

6 = 2t

t = 3 sec

Again, h = ut + ½gt2

= 0 × 3 + ½ × 10 × (3)2

= 45 m

Hence, height of the tower is 45 m.

Short Question: If displacement is proportional to square of time

If the displacement of a body is proportional to the square of time, state the nature of motion of the body.

By question, y ∝ t2

or, y = kt2

Velocity: dy/dt = d(kt2)/dt = 2kt

Acceleration: dv/dt = d(2kt)/dt = 2k

Hence, the body moves with constant acceleration.

PDF pp. 11–12

Projectile Motion

Projectile motion: Any body thrown towards space so that it moves only under the action of gravity is called projectile motion.

Examples:

  1. Stone thrown horizontally.
  2. A bomb dropped from an aeroplane.

Projectile Fired at an Angle with Horizontal

The initial velocity u is resolved into two components:

  1. ux = u cosθ along horizontal.
  2. uy = u sinθ along vertical.
Projectile fired from origin at angle theta showing parabolic path, horizontal range R, maximum height H, velocity components and gravity uuₓ = u cosθuᵧ = u sinθ θ H vₓ vᵧ vₓ vᵧ g R XYO
Projectile thrown at an angle with the horizontal.

Let a projectile be thrown towards the sky from the ground with initial velocity u, making angle θ with the ground. Its velocity can be resolved into u cosθ along horizontal and u sinθ along vertical. Since acceleration due to gravity acts in the vertical direction only, horizontal velocity remains constant but vertical velocity is variable.

Let P(x, y) be any point which the projectile reaches after time t.

Motion along Horizontal

Using s = ut + ½at2:

x = uxt

x = u cosθ · t

t = xu cosθ  …(i)

Motion along Vertical

Using s = ut + ½at2:

y = uyt + ½(−g)t2

y = u sinθ · t − ½gt2  …(ii)

Using equation (i) in equation (ii):

y = u sinθ × xu cosθ − ½g(x / u cosθ)2

y = x tanθ − g2u2cos2θx2  …(iii)

This is of the form y = ax + bx2, the equation of a parabola. Hence, the path of a projectile is parabolic.

PDF pp. 13–15

Time of Flight, Maximum Height, Horizontal Range and Velocity

Time of Flight (T)

The time for which projectile remains in space is called time of flight.

Since the projectile returns to ground after time T:

h = uyT − ½gT2

0 = u sinθ · T − ½gT2

½gT2 = u sinθ · T

∴ T = 2u sinθg

Maximum Height (Hmax)

It is the greatest height to which a projectile rises above the point of projection.

At maximum height, vertical velocity becomes zero, i.e. vy = 0.

vy2 = uy2 − 2gHmax

0 = (u sinθ)2 − 2gHmax

∴ Hmax = u2sin2θ2g

Horizontal Range (R)

The horizontal distance covered by the projectile during its time of flight is called horizontal range.

R = horizontal velocity × time of flight

R = ux · T

R = u cosθ × 2u sinθg

∴ R = u2sin2θg

Maximum Horizontal Range (Rmax)

If sin2θ = 1, then sin2θ = sin90°, so θ = 45°.

Thus, the horizontal range is maximum if the projectile is fired at an angle of 45° with the horizontal.

Two Angles of Projection for the Same Horizontal Range

For angle θ:

R = u2sin2θ / g

Let R′ be the horizontal range when angle of projection is 90° − θ:

R′ = u2sin2(90° − θ) / g

= u2sin(180° − 2θ) / g

= u2sin2θ / g

∴ R′ = R

Thus, the two projection angles θ and 90° − θ give the same horizontal range.

Velocity at Any Instant

Horizontal velocity: vx = ux = u cosθ
Vertical velocity: vy = uy − gt = u sinθ − gt
Velocity: v = √(vx2 + vy2)
tanθ = vy / vx
θ = tan−1(vy / vx)
PDF pp. 16–20

Numericals — Projectile Motion

Short Q. 2(A): Same horizontal range

A projectile fired at an angle 18° has certain horizontal range. State another angle of projection for the same horizontal range.

There are two angles of projection for the same horizontal range.

For θ = 18°:

R = u2sin(2 × 18°) / g = u2sin36° / g

Another angle = 90° − 18° = 72°

R′ = u2sin[2(90° − 18°)] / g = u2sin(180° − 36°) / g = u2sin36° / g

Hence, another angle of projection is 72° for the same horizontal range.

Short Q. 2(B): Effect of doubling initial velocity on Rmax

What is the effect on Rmax on doubling the initial velocity of a projectile?

Rmax = u2sin2(45°)/g = u2/g

If u′ = 2u:

R′max = (2u)2/g = 4u2/g = 4Rmax

So, on doubling the initial velocity, Rmax increases 4 times.

Short Q. 2(C): Angle when horizontal range equals maximum height

Find the angle of projection at which the horizontal range and Hmax of a projectile are equal.

Given, R = Hmax

u2sin2θ / g = u2sin2θ / 2g

sin2θ = sin2θ / 2

2sinθ cosθ = sin2θ / 2

4cosθ = sinθ

sinθ / cosθ = 4

tanθ = 4

θ = tan−1(4)

∴ θ = 75.96°

Long Q. 2(D): Baseball after 2 seconds

A batter hits a baseball so that it leaves the bat with an initial speed 37 m/s at an angle of 53°. Find the position of the ball and direction of its velocity after 2 seconds. Treat the baseball as projectile.

Initial velocity, u = 37 m/s

Angle of projection, θ = 53°; time, t = 2 sec

x = uxt = u cosθ · t = 37 × cos53° × 2 = 44.53 m

y = x tanθ − [g / (2u2cos2θ)]x2

= tan53°(44.53) − [10 / (2 × 372 × cos253°)](44.53)2

= 59.09 − 19.99

= 39.1 m

Thus, position of the ball is at P(44.53, 39.1).

For direction:

vx = u cosθ = 37 cos53° = 22.26

vy = u sinθ − gt = 37 sin53° − 10(2) = 9.549

θ = tan−1(vy/vx) = tan−1(9.549/22.26) = 23.21°

So, direction is θ = 23.21°.

Long Q. 2(E): Player runs to catch a baseball

A baseball is thrown towards a player with an initial velocity 20 m/s and 45° with the horizontal. At the moment the ball is thrown, the player is 50 m from the thrower. At what speed and direction must he run to catch the ball at the same height at which it was released?

Baseball projectile launched at 45 degrees with range 40 metres while player begins 50 metres from thrower u = 20 m/s45° P₁RP₂ 40 m 50 m
The projectile lands 40 m from the thrower while the player starts 50 m away.

Given, u = 20 m/s, θ = 45°

R = u2sin2θ / g = 202 × sin90° / 10 = 40 m

T = 2u sinθ / g = 2 × 20 × sin45° / 10 = 2√2 sec

Distance the player must run = 50 − 40 = 10 m

Speed = distance/time = 10 / (2√2) = 5/√2 = 3.53 m/s

Hence, the player must run towards the first player with speed 3.53 m/s.

Long Q. 2(F): Range, greatest height and least launch speed

A projectile is fired from ground level with a velocity of 500 m/s at 30° to the horizontal. Find the horizontal range and greatest vertical height to which it rises. What is the least speed with which it could be projected in order to achieve the same horizontal range? (g = 10 m/s2)

Projectile launched at 500 metres per second and 30 degrees, showing horizontal range R and maximum height Hmax u = 500 m/s30° Hmax R OXY
Projectile geometry for u = 500 m/s and θ = 30°.

u = 500 m/s, θ = 30°, g = 10 m/s2

R = u2sin2θ / g = (500)2sin(2 × 30°) / 10

∴ R = 21651 m

Hmax = u2sin2θ / 2g = (500)2sin230° / (2 × 10)

∴ Hmax = 3125 m

For the least speed, R = uleast2sin2θ / g. Here u is least when sin2θ is maximum, and maximum sin2θ = 1.

R = uleast2 / g

uleast = √(Rg) = √(21651 × 10) = √216510

∴ uleast = 465.30 m/s.

PDF pp. 21–24

Horizontal Projectile

Horizontal projectile: Any body thrown horizontally from the top of a tower and which moves only under the action of gravity is called horizontal projectile.
Horizontal projectile from tower of height H showing point P(x,y), horizontal range R, gravity and velocity components P(x,y) uₓ = u vₓ vᵧ g H R OO′X xy
Horizontal projectile from a tower of height H.

Consider a body thrown horizontally from the top of a tower of height h with velocity u. Suppose after time t it reaches point P(x, y) at depth y and horizontal distance x from the point of projection. Since it is thrown horizontally, its initial vertical velocity uy = 0 and acceleration due to gravity acts in the vertical direction only; the horizontal velocity remains constant.

Motion along Horizontal

x = uxt

x = ut

t = x/u  …(i)

Motion along Vertical

y = uyt + ½gt2

y = ½gt2  …(ii)

Using equation (i) in (ii):

y = ½g(x/u)2

y = g2u2x2  …(iii)

This is of the form y = bx2; hence the path of a horizontal projectile is also parabolic.

Time of Flight (T)

h = uyT + ½gT2

h = ½gT2

∴ T = √(2h/g)

Horizontal Range (R)

R = horizontal velocity × time of flight

R = uxT

∴ R = u√(2h/g)

Special Cases (I and II)

Two special projectile cases from a height: initial velocity angled upward in case I and angled downward in case II uuₓ = u cosθuᵧ = u sinθ θhRCase I uuₓ = u cosθuᵧ = u sinθ θhRCase II
Special cases shown in the scan: projection upward and downward from a height.

Case I

Time of flight:

h = −uyT + ½gT2

h = −u sinθ · T + ½gT2

Horizontal range: R = uxT = u cosθ · T

Case II

Time of flight:

h = uyT + ½gT2

h = u sinθ · T + ½gT2

Horizontal range: R = uxT = u cosθ · T

Velocity at Any Instant

Horizontal velocity at any instant: vx = ux = u

Vertical velocity at any instant: vy = uy + gt = gt

v = √(vx2 + vy2) = √(u2 + g2t2)

tanθ = vy/vx = gt/u

∴ θ = tan−1(gt/u)

PDF pp. 25–27

Numericals — Horizontal and Elevated Projection

Long Q. 3(A): Aeroplane diving at 37°

An aeroplane diving at an angle of 37° with the horizontal drops a mail bag at a height of 730 m. The projectile hits the ground 5 sec after being released. What is the speed of the aircraft?

Aeroplane diving at 37 degrees, releasing a mail bag from 730 metres with time of flight 5 seconds u37° uₓ = u cosθuᵧ = u sinθ 730 mT = 5 secR
Mail bag released from a diving aircraft.

h = uyt + ½gt2

730 = u sin37° × 5 + ½ × 10 × 52

730 − 125 = 5u sin37°

121 = u sin37°

u = 121/sin37°

∴ u = 201.05 m/s. Hence, speed of the aircraft is 201.05 m/s.

Long Q. 3(B): Suitcase dropped from an aeroplane

An aeroplane is flying with a velocity of 90 m/s at an angle of 23° above the horizontal. When the plane is 114 m directly above a dog standing on level ground, a suitcase drops out of the luggage compartment. How far from the dog will the suitcase land? Ignore air resistance.

Aeroplane moving at 90 metres per second at 23 degrees above horizontal, suitcase dropped from height 114 metres and landing at horizontal range R from dog u = 90 m/s23° uₓ = u cosθ−uᵧ = −u sinθ 114 mdogR
Suitcase trajectory used in the supplied solution.

h = −uyT + ½gT2

114 = −90 sin23° · T + ½ × 10 × T2

5T2 − 35.16T − 114 = 0  …(i)

Comparing with ax2 + bx + c = 0:

a = 5, b = −35.16, c = −114

T = [−b ± √(b2 − 4ac)] / 2a

= [35.16 ± √((−35.16)2 − 4(5)(−114))] / 10

= [35.16 ± √3516.63] / 10

= [35.16 ± 59.3] / 10

Taking positive value: T = (35.16 + 59.3)/10 = 9.446 sec

∴ T = 9.4 sec

R = uxT = u cosθ · T = 90 cos23° × 9.4

∴ R = 782.55 m. Hence, the suitcase lands 782.55 m from the dog.

Long Q. 3(C): Horizontal projection from a 100 m tower

A body is projected horizontally from the top of a tower 100 m high with a velocity of 9.8 m/s. Find the velocity with which it hits the ground.

Horizontal projectile from 100 metre tower with initial horizontal velocity 9.8 metres per second u = 9.8 m/s100 mR
Horizontal projection from a 100 m tower.

Given, h = 100 m, ux = u = 9.8 m/s

T = √(2h/g) = √(2 × 100 / 10) = √20

∴ T = 4.47 sec

Velocity at any instant:

v = √(vx2 + vy2)

= √[u2 + (gt)2]

= √[(9.8)2 + (10 × 4.47)2]

= √2094.13

∴ velocity = 45.76 m/s

Moreover, tanθ = vy/vx = gt/u

θ = tan−1[(10 × 4.47)/9.8]

θ = tan−1(4.56)

∴ θ = 77.63°. Hence, speed at impact is 45.76 m/s and direction is 77.63°.

PDF pp. 28–29

Relative Velocity

Relative velocity: The velocity of one body related to another body is called relative velocity.

Consider two bodies A and B moving with velocities VA and VB inclined at an angle θ.

Velocity of A relative to B: V⃗AB = V⃗A − V⃗B
Velocity of B relative to A: V⃗BA = V⃗B − V⃗A
Relative velocity vector construction with VA, VB, negative VB and resultant VAB V⃗AV⃗Bθ V⃗A−V⃗BV⃗AB 180° − θ
Vector construction for V⃗AB.

Magnitude of VAB

Reverse V⃗B and complete the parallelogram; the diagonal represents V⃗AB.

Using vector addition law:

VAB = √[VA2 + VB2 + 2VAVBcos(180° − θ)]

VAB = √[VA2 + VB2 − 2VAVBcosθ]

Case I: Two Bodies in Same Direction (θ = 0°)

VAB = √[VA2 + VB2 − 2VAVBcos0°]

= √[(VA − VB)2]

∴ VAB = VA − VB

Hence, when two bodies are in the same direction, relative velocity is VA − VB or decreases.

Case II: Two Bodies in Opposite Directions (θ = 180°)

VAB = √[VA2 + VB2 − 2VAVBcos180°]

= √[VA2 + VB2 + 2VAVB]

= √[(VA + VB)2]

∴ VAB = VA + VB

Hence, when two bodies are in opposite directions, relative velocity is VA + VB or increases.

PDF pp. 30–32

Numericals — Relative Velocity

Long Q. 4(A): Swimmer crossing a 600 m river

A man wishes to swim across a river 600 m wide. He can swim at the rate of 4 km/h in still water and the river flows at 2 km/h. In what direction must he swim to reach a point exactly opposite to the starting point, and when will he reach it?

River crossing vector diagram with river speed 2 kilometres per hour, swimmer speed 4 kilometres per hour, 600 metre width and upstream angle theta vVₘ = 4 km/hVᵣ = 2 km/h θ600 m AB
Velocity triangle used for swimming exactly across the river.

Width of river, d = 600 m

Velocity of man, Vm = 4 km/h

Velocity of river, VR = 2 km/h

From the velocity triangle:

sinθ = VR/Vm = 2/4 = 1/2

θ = sin−1(1/2) = 30°

So, the man can swim by making angle (90° + 30°) = 120° with the flow of river.

Cross-river velocity:

V = Vmcosθ = 4 cos30° = 4 × √3/2 = 2√3 km/h

= (2 × 1000√3)/(60 × 60) = 0.96 m/s

v = d/t

t = d/v = 600/0.96 = 625 sec

Hence, after 625 seconds he will reach the point exactly opposite.

Long Q. 4(B): Swimmer downstream and upstream

A swimmer’s speed along the river (downstream) is 20 km/h and he can swim upstream at 8 km/h. Calculate the velocity of the stream and the swimmer’s possible speed in still water.

Let velocity of river = VR and velocity of swimmer = VS.

Downstream: VR + VS = 20 km/h  …(i)

Upstream: VS − VR = 8 km/h  …(ii)

Adding (i) and (ii):

2VS = 28

VS = 14 km/h

Putting VS = 14 in (i):

VR + 14 = 20

VR = 6 km/h

Thus, velocity of stream is 6 km/h and possible speed of the swimmer is 14 km/h.

Additional handwritten solution on PDF page 32

The final page repeats the 600 m river-crossing situation with Vm = 4 km/h and VR = 2 km/h, using a velocity-triangle approach.

Final-page river crossing diagram showing swimmer vector 4 kilometres per hour, river vector 2 kilometres per hour, 600 metre width and angle 30 degrees Vₘ = 4 km/hVᵣ = 2 km/h θ = 30°600 m
Velocity triangle redrawn from the final scanned page.

cosθ = VR/Vm = 2/4 = 1/2 = cos60°

∴ θ = 60°

Thus, he must run/swim (30° + 90°) = 120° with the water.

v = √(Vm2 − VR2) = √(42 − 22) = √12 km/h

= (√12 × 1000 m) / 60 min

v = 57.73 m/min

d = 600 m

t = d/v = 600/57.73 = 10.39 min

∴ t = 10.39 min.

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